Dungeons & Dragons, D&D, Advanced Dungeons & Dragons, AD&D, Wizards of the Coast, all .. One final note: how on earth did the Slave Lords modules get. “The Last Slave Lord” was another AD&D 1e adventure, with D&D Finally top it off with, “Slavers”, (sequel to “Scourge of the Slave Lords”). Quickly rate Against the Slave Lords / Scourge of the Slave Lords think it has merit for any OSR gamers, as well as D&D fans of any edition.
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Wish I had something to dlave at you, but I just picked the module up from a friend yesterday and haven’t had a minute to read through it much. Had the PCs made it out of A1, they’d have had a chance to deal with A2 or A3 they had enough clues in A1 to skip ahead and go from there.
Danger at Darkshelf Quarry. Yes, I have fun with words. Role-playing Reviews Dragon Issue – May The new ones seem like illustrations done over pictures, which a mix of sfourge and clearly drawn elements.
Wizards of the Coast. They tend to not run from a fight and their tactics are not conducive to survival if faced with this. Hours of adventure and excitement lie between these covers! The module starts with the party trapped, without any gear, deep beneath a volcanic island.
Dungeon Fantastic: Review: A Scourge of the Slave Lords
The final scenario plays out as a massive earthquake threatens to bring down the tunnels around the group, and they must exit the caverns within four hours or perish in the ensuing collapse. The new addition of A0, the prequel module, makes this series quite useful as a mini-campaign for a new set of adventurers to experience.
Now, the PCs have two choices – complete the mission and get punished for doing so, because this isn’t a “Good” action or give up and chase after the slavers.
Dragonlance deities Forgotten Realms deities Greyhawk deities. Find a store near you United States Lorrs. In the second part of the adventure, the group dcourge the haven of the Slave Lords, a town on an island in a volcanic crater. Posted By Abstruse Thursday, 27th December, Bambra was very critical of the editing done on the modules and pointed out several mistakes, concluding that “these modules should never have been released with such errors”. The book is designed to feel great and slaave great, with a gorgeous cover and binding, and excellent quality pages.
It is too much railroading for no good purpose, especially the set-up slave raid and the even-worse automatic capture to get the players into Highport. Check out our Getting Started Guide! Once the players emerge from the caverns, they face the final test of escaping the island itself, which can be accomplished by attacking the surviving Slave Lords, escaping via a different boat, or possibly by swimming.
I was actually kind of surprised to be reminded the module calls for that – I don’t know if I was planning to use that or not. Do not use URL shorteners. S&d price point for this release of Against the Slave Lords is very reasonable, given the price of buying individual modules these days. Want to add to the discussion? It has problems, such as a too-small font and underdeveloped storyline.
Oh man, thanks for saying that. This product has multiple versions. The adventure begins in the Pomarj city of Highport at a ruined temple which serves as a headquarters for the slavers. Steve Jackson Games Up to this point, adventures presented monsters that attacked and fought to the death. They never made it as far as Highport before og game broke up, although I didn’t enslave them. The reviewer complained that the module was poorly edited, and that it would have been easier to use with a roster of monsters provided.
The third section of the adventure moves at a rapid scouege in tournament mode, yhe each room encountered in the level is filled with dangerous creatures. I have just started a conversion for this myself, subscribed to hopefully see how others have handled conversions.
They’re invited to a party by a noble woman, who gives them a desperate mission of mercy to go on. The modules are set in the Pomarj. Tags separate by space: Also included is an all-new fifth adventure — A0: He praised the development of the antagonists and the care to characterize the reactions of the various monsters.
Hot on the trail of the marauding slavers, you and your fellow adventurers plunge deep into hostile hills. Also included are new challenges and new scenarios detailing the Wild Sfourge, the city of Highport, the blasted lands of the Pomarj and off Drachensgrab Mountains.
The book also has a lot of little editing issues. Views Read Edit View history. There is a 16 page map booklet stored inside a small pocket on the inside back cover. The object of the module is to enter the fort through stealthy means and slowly kords the slavers before a general alarm can be raised. Download the Basic Rules. The adventure that began in the Temple of Elemental Evil now sweeps southward across the Wild Coast and into the desolate lands of the inhuman Pomarj.